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The Reasons To Work On This Slot Demo Gratis

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작성자 Morris 작성일 24-06-14 22:03 조회 9 댓글 0

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Variants

Actively manage Variants in your project by using the Unreal Editor's Variant Manager UI. First, ensure that you have the Variant Manager plugin enabled to enable this UI. Once you've activated the Variant Manager plugin you will be able to see the Variant Management panel. It is divided into four columns. In the left column, you'll find a list of Actors. To connect an Actor to a Variant, simply drag the Actor to the Variant on the left column. To remove an Actor click it with a right-click in the list and select Unbind from the context menu.

On the right-hand column, you'll see the Values tab. Click on a property to view its saved value. You can also record the current value by pressing the right-hand icon. When you change the value the Variant will update the recorded value and save the updated value for that property. The Level Viewport value won't be affected but the project will be saved. When the Variant activates, the Variant will be able access the functions accessible to the bound Actor.

In contrast to the previous Variant Manager The Variant Manager can capture properties that are exposed by Blueprints. These properties are then automatically bind to Actors. You can also bind the properties of your actors to Variants. If the Variant is active the property's capture value will be identical to the value of the Variant. If the Variant is off, the property's recorded value won't be updated.

In the Values panel, you'll also be able to see the limitations of the Variant you're currently working on. If your Variant is set to 150 percent BOM, for instance you'll notice that the car's model has also been set to 150 percent. This information can be used in your user interfaces. You can also toggle between different trim options for the Variant.

Like other components in Unreal, Variants can be edited and then added to your project. Once you've created the Variant, and then bind it to an Actor, you can utilize the Variant Manager to activate the Variant and change the properties of the Actor. To show the Variants in your interface you can use thumbnail pictures.

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