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작성자 Marylin Conte 작성일 24-08-04 09:48 조회 4 댓글 0

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Variants

Activate and manage Variants in your project by using the Editor's Variant Manager UI. To enable this UI, you have first turn on the Variant Manager Plugin enabled. After you have enabled the Variant Manager Plugin you will be able to see the Variant Management panel. It is divided into four columns. On the left-hand column, you'll find a list of Actors. Drag the Actor to the Variant in the left-hand column to bind it. To debind an Actor click it in the list, and then select Unbind from within the context menu.

The Values panel is located in the right-hand column. Click on a property's name to view its saved value. The right-hand button allows you to save the current value. When you change the value the Variant will update the recorded value and save the new value for that property. It won't alter the value in the Level Viewport, but it will be saved to your project. The Variant will then be able call the functions provided by the bound Actor when the Variant is activated.

Contrary to the previous Variant Manager The Variant Manager is able to record properties that are revealed by Blueprints. These properties can then be automatically linked to Actors. You can also tie the properties of your Actors to Variants. If the Variant is set to on, the property's captured value will be the same as the Variant's value. If the Variant is off, the property's captured value won't be updated.

You'll also look at the constraints for the Variant you're currently working on in the Values panel. If your Variant is set to 150 percent BOM, for instance you'll see that the car's model has been set to 150 percent. You can utilize this information in your user interfaces. You can also toggle between different trim options for the Variant.

As with other components of Unreal Variants are able to be edited and added to your project. After you've created the Variant, bind it to an Actor and saved it the Variant Manager can be used to activate the Variant or alter the properties of the actor. To display the Variants in your interface you can show thumbnail pictures.

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