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Unveiling the Trade-Locked Alpha Boost in RL

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작성자 Janice 작성일 23-09-13 23:30 조회 7 댓글 0

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In the intriguing tale of Locked for Trading Alpha Boosts in the Rocket League universe plays out. Amidst the gaming realm of Rocket League, the Alpha Boost (also referred to as Gold Rush) is regarded as a representation of prestige and rarity. This shiny as well as glowing boost symbolizes an iconic status among players, with many yearning to obtain it. Yet, there's a unique edition of this much sought-after item that carries a particular element of mystery — the non-transferable Alpha Boost in RL.


The Beginning of Locked for Trading Alpha Boosts


Trade-locked items in Rocket League typically arise due to a recovery process initiated in the event that a gamer's account gets breached. Rocket League support, as part of their usual process to restore missing items, hands back these items in an untradable state. This implies that while the player can use the items in-game, they remain not able to participate in trading with others.


Alpha Boost RL: A Much-Coveted Item


Possessing an estimated worth of about $5000, the Alpha Boost is no ordinary artifact. It functions as a symbol of early involvement in the game's beta testing phase and Alpha Boost exerts immense interest within the competitive scene. For a multitude of users, owning an Alpha Boost is beyond its trading potential and more about showcasing it within the game as a symbol of prestige or 'flex'. So, in the event that they received their Alpha Boost as a trade-locked item following an unauthorized access of their account, it didn't noticeably alter them negatively as they had no interest in trading it regardless.


Unveiling the Loophole: How Players Exploited Support


However, this circumstance offered an exploitable opportunity for some players. They were able to secure an Alpha Boost, pretend a breach by allowing a friend to log into their account, and subsequently contact Rocket League's support system to reclaim their 'missing' items. As a result, they'd gain an untradable Alpha Boost.



The procedure was frequently carried out on Epic Games accounts. Considering that most of high-level Rocket League players live on Steam, they were able to connect the Alpha Boost Epic account to their primary Steam account. Consequently, they could utilize Alpha Boost on their main account.


Pricing Strategies for Alpha Boosts with Trading Restrictions


Trade-locked Alpha Boost accounts were sold for approximately $1000-$1500. To many players, this provided a substantially more economical choice to spending $5000 for the tradable version.


Rocket League's Countermeasure


Once Rocket League noticed this trend as well as the underlying exploitation of their support system, they took determined action. All trade-locked Alpha Boosts were indeed taken away from accounts, and the support system was modified so that Alpha Boost could no more issued as a trade-locked item.


Summing Up


The tale of the trade-locked Alpha Boost in RL acts as a captivating chapter in Rocket League's extensive history, shedding light on the irresistible appeal of scarce items, players' creativity, and the essential significance of equitable competition. It's a testament to the game's commitment to upholding an equitable and transparent trading sphere for its player community.

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